package engine.math;
/**
 * Diese Klasse Erzeugt einen Punktobjekt
 * @author Moncif Yabi
 * */
public class Point
{
	private float x;
	private float y;
	public Point()
	{
		x=0;
		y=0;
	}
	public Point(float x,float y)
	{
		this.x=x;
		this.y=y;
	}
	public Point (Point p)
	{
		this.x=p.x;
		this.y=p.y;
	}
	public float getX()
	{
		return x;
	}
	public void setX(float x)
	{
		this.x = x;
	}
	public float getY()
	{
		return y;
	}
	public void setY(float y)
	{
		this.y = y;
	}
}
